Overview:
ColorBrine is a 2D multiplayer arena game where players traverse through black and white shadows (or other colors) to hide and kill other players with melee or projectile attacks.
Updates:
8/25/2015 - 8/31/2015:
- Basic Player movements
- One character sprite
- Controller support
- Week 1 Progress
9/1/2015 - 9/7/2015
-Main Menu Logic
- Basic Shadow logic
- Week 2 Progress
9/8/2015 - 9/15/2015
What Got Done Next Week Goals
- Wall jump AJ Michael Isaza
- Double Jump - SFX - Finish Animations
- Kill player/spawn - Music - Invert Platforms
- Some sprite sheets made - Stages - UI elements
- Week 3 Progress
ColorBrine is a 2D multiplayer arena game where players traverse through black and white shadows (or other colors) to hide and kill other players with melee or projectile attacks.
Updates:
8/25/2015 - 8/31/2015:
- Basic Player movements
- One character sprite
- Controller support
- Week 1 Progress
9/1/2015 - 9/7/2015
-Main Menu Logic
- Basic Shadow logic
- Week 2 Progress
9/8/2015 - 9/15/2015
What Got Done Next Week Goals
- Wall jump AJ Michael Isaza
- Double Jump - SFX - Finish Animations
- Kill player/spawn - Music - Invert Platforms
- Some sprite sheets made - Stages - UI elements
- Week 3 Progress
9/16/2015 - 9/22/2015
What Got Done Next Week Goals
- Basic Level AJ Michael Isaza
- Sound Effects for game and menu -Slashing Animation - Invert Color Shader
- More Player Animations -Throwing Animation - Double jump Animation
- Week 3 Progress - Wall Jump Animation - Item pick up/use
What Got Done Next Week Goals
- Basic Level AJ Michael Isaza
- Sound Effects for game and menu -Slashing Animation - Invert Color Shader
- More Player Animations -Throwing Animation - Double jump Animation
- Week 3 Progress - Wall Jump Animation - Item pick up/use
Week 5: --Week 5 Progress--
Running animation
Idle animation
Jumping animation
Necessary animation controllers and states
Updated environment sprites
Updated player object to function with new sprites
Week 6 : --Week 6 Video--
Added main menu animation
Added level select
Changed score calculation
Added score UI
Attack animation finished
Hit-boxing implemented
Endgame conditions apply
Changed timer to minutes:seconds
Cleaned up wall jump mechanics
Week 7-8: --Week 7-8 Video--
Updated Main menu
* Sounds
* Wind
* Leaves
Level Select added to main menu
Lots of improvements to light
New camera movement
Polygon editor
Minor updates to all levels
New Circus level
Kunai now usable
Score on kill
Week 9 : --Week 9 Video--
Added Kunai to game
Fixed lighting even more
Box colliders can cast shadows
Second level for game
Week 10-11: --Week 10-11 Video--
- flip animation
- wall jump animation in progress
- Light now works with circles
- Players combined into single prefab with changable color
- Completely new hitbox system, fixed duplicate scoring bug
- Camera now used a bounding box, much easier to work with
- New level
- Removed duplication and unnecessary scripts
Week 12: --Week 12 Video--
This is our 5min+ video for ColorBrine
FINAL STUDIO UPDATE:
COLORBRINE USER EXPERIENCE VIDEO
Running animation
Idle animation
Jumping animation
Necessary animation controllers and states
Updated environment sprites
Updated player object to function with new sprites
Week 6 : --Week 6 Video--
Added main menu animation
Added level select
Changed score calculation
Added score UI
Attack animation finished
Hit-boxing implemented
Endgame conditions apply
Changed timer to minutes:seconds
Cleaned up wall jump mechanics
Week 7-8: --Week 7-8 Video--
Updated Main menu
* Sounds
* Wind
* Leaves
Level Select added to main menu
Lots of improvements to light
New camera movement
Polygon editor
Minor updates to all levels
New Circus level
Kunai now usable
Score on kill
Week 9 : --Week 9 Video--
Added Kunai to game
Fixed lighting even more
Box colliders can cast shadows
Second level for game
Week 10-11: --Week 10-11 Video--
- flip animation
- wall jump animation in progress
- Light now works with circles
- Players combined into single prefab with changable color
- Completely new hitbox system, fixed duplicate scoring bug
- Camera now used a bounding box, much easier to work with
- New level
- Removed duplication and unnecessary scripts
Week 12: --Week 12 Video--
This is our 5min+ video for ColorBrine
FINAL STUDIO UPDATE:
COLORBRINE USER EXPERIENCE VIDEO